![]() Of corse i have another two clips to post, "Streets of SimCity", with the first one i like to honor MAXIS a little, the chosen city is again "SimCity" for the first clip and "Doerflis" for the second. the map (sorry my moms makebook broke down, i bought her a "new" dell notebook). In any case it needs to be a standalone game which can make use of the saved cities (if they can be abused for such at all).Īny kit is a kit, it limits the possibilities and SC2000 is a city building kit, Copter a coptersim kit and Streets a drivingsim kit, similar any new game would have limitations, likewise you would build with LEGO using only a standard set of bricks. however i guess it will be still very rough and never reach what could be made if it's a designed racetrack or cityscenario.īut of course i missed it, when SC4 was new and "Rush Hour" wasn't yet published they advertised it with: "fly and drive missions in your city" and stupid me i expected something like in Copter or Streets. it could be generated i guess, i will know what angle the curve has and can place automatically more waypoints in advance to a curve. One big problem is that you can't determine a "AI path" or waypoints, i expect it's solved by assingning one waypoint per tile, you can see this well by how stupid the AI stucks in corners and likes to get to the next waypoint straight through the building which won't work. Who knows, but as long as just a few weirdos asking for such i guess it really won't happen. This simplicity allows certain things like to plan in a easy way a track or mark positions or areas in the scenario(s) (the map is only 128x128 pixels plus height values).Ĭertainly i would love to see such to, but i really guess today a city sim is to far apart from driving or flying in a 3d city. It's started to get to complex i guess, sc2 is "simple". I don't expect that recent games will respect such and the savegame can't be used for any else as the game which saved it. the idea to do something with the saved cities stood with the release of SC2000. sc2 format from on begin to use for different purposes. ![]() It worked that well for SC2000 because they planned the. I guess we will have to wait a long time for such.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |